/*=========================================================================
 *
 *  Copyright NumFOCUS
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *         https://www.apache.org/licenses/LICENSE-2.0.txt
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 *=========================================================================*/
#ifndef itkVectorMeanImageFunction_hxx
#define itkVectorMeanImageFunction_hxx

#include "itkConstNeighborhoodIterator.h"

namespace itk
{

template <typename TInputImage, typename TCoordRep>
VectorMeanImageFunction<TInputImage, TCoordRep>::VectorMeanImageFunction()
{
  m_NeighborhoodRadius = 1;
}

template <typename TInputImage, typename TCoordRep>
void
VectorMeanImageFunction<TInputImage, TCoordRep>::PrintSelf(std::ostream & os, Indent indent) const
{
  this->Superclass::PrintSelf(os, indent);
  os << indent << "NeighborhoodRadius: " << m_NeighborhoodRadius << std::endl;
}

template <typename TInputImage, typename TCoordRep>
auto
VectorMeanImageFunction<TInputImage, TCoordRep>::EvaluateAtIndex(const IndexType & index) const -> RealType
{

  using PixelType = typename TInputImage::PixelType;
  using PixelComponentType = typename PixelType::ValueType;
  using PixelComponentRealType = typename NumericTraits<PixelComponentType>::RealType;

  if (!this->GetInputImage() || !this->IsInsideBuffer(index))
  {
    RealType sum;
    sum.Fill(NumericTraits<PixelComponentRealType>::max());
    return sum;
  }

  // Create an N-d neighborhood kernel, using a zeroflux boundary condition
  typename InputImageType::SizeType kernelSize;
  kernelSize.Fill(m_NeighborhoodRadius);

  ConstNeighborhoodIterator<InputImageType> it(
    kernelSize, this->GetInputImage(), this->GetInputImage()->GetBufferedRegion());

  // Set the iterator at the desired location
  it.SetLocation(index);

  RealType sum;

  // Walk the neighborhood
  const unsigned int size = it.Size();
  for (unsigned int i = 0; i < size; ++i)
  {
    PixelType          p = it.GetPixel(i);
    const unsigned int VectorDimension = NumericTraits<PixelType>::GetLength(p);

    if (i == 0)
    {
      sum = static_cast<RealType>(NumericTraits<PixelType>::ZeroValue(p));
    }

    for (unsigned int dim = 0; dim < VectorDimension; ++dim)
    {
      sum[dim] += static_cast<PixelComponentRealType>(p[dim]);
    }
  }

  const unsigned int VectorDimension = NumericTraits<RealType>::GetLength(sum);
  for (unsigned int dim = 0; dim < VectorDimension; ++dim)
  {
    sum[dim] /= static_cast<double>(it.Size());
  }

  return (sum);
}
} // end namespace itk

#endif
